Denied Rip to the hook, bring in the jet!

Status
Not open for further replies.

Valor

Member
Mar 9, 2025
31
0
6
OOC Name:
Valiant

Your In-Game Name / Position:
WP Commander Wolffe

Suggestion:
Remove the Ghook from all WP Jobs but ARC & Alpha ARC.
Nerf the Dire Jetpack from 3 seconds recharge time to 7 seconds and reduce usage time to 4 seconds from 5 seconds.
Add a new jetpack to the Enlisted job with 21 seconds recharge time and usage time of 4 seconds
Add a new jetpack to the NCO, Medical, ARC, Medical Officer, Alpha ARC job and Commissioned Officer job with a recharge time of 14 seconds and usage time of 4 seconds

How will your suggestion benefit the server:
gives the whole of Wolfpack something unique overall and aids us more in scouting due to the new standard of health being 100, the regiments as a whole has agreed it would be more useful for us to have when scouting it also separates us more from RC and other divisions which have the ghook, as the only thing which sets us apart from 41st is the spec division currently and the NCO SMG, this will allow us to be seen even more as a different division then just a reskinned 41st.

Have you consulted any regimental command that this change may affect? (if yes say who):
Wolfpack Regiment as a whole.

Applicable Addon/Model Link:
N/A

Anything else:
If any stats need to be changed for this suggestion I will say this now we need at least 4 seconds of fuel for all the jetpacks to allow us to get up to high places with our snipers along with getting to our Battle station, so if any stat needs changing it can only be the recharge time, we have also nerfed the dire jetpack slightly due to how overpowered the current version is on comparison to other specs.

Medics will not be allowed to heal while flying, if a medic is caught healing while flying they will be given a warning, if they do it again its a demotion then a third time will be a straight removal from medical, yes this also applies to the medical officer.
 
+1

Sound like a good idea, it would help WP scout while not making them too overpowered. The only thing that I think sounds a bit off is the "NCOs+ getting a better JP". All regiments from what I know get a slight buff when becoming NCO ( 212th gets an impact and I think WP gets a better sniper) but that would mean you get two buffs in WP. It could possibly make it unfair to the other regiments.
 
50-4c332bdf90fa7acb4599ecdb9de236e0.jpg



This suggestion has been DENIED

Any Questions, contact myself or any members of Management!
Management Team
 
Status
Not open for further replies.