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    • Event Staff Application - Andres Personal Information Name: Andres In-Character Name(s): Paz Discord Username: Andres_paz SteamID: STEAM_1:1:197146076 Time Zone: US Central Time Age: 23   General Questions Punishments: No Microphone: Yes Playtime: 10h Predicted Activity: I am able to appear a few times out of a week likely mostly on the weekend.  Previous Event Staff Experience: Vastos V.2 CWRP - Head Admin / Napalm Communities CWRP - Head Game Master / Ashen Gaming - Admin / Steadfast Gaming - Head Game Master / Fireside - Game Master / Crucible - Game Master Reason to become Event Staff I am mainly interested in the GMing side of staff, though I will enforce the rules if a senior staff member isn't available to take care of it. I am an experienced GM and aim to offer the community rich and varied story lines. I am a multitasker and capable of gming for 2 separate squads if another gm isn't available to assist me. I am very invested in my work and open to any criticism anyone has for my events. I can especially cater to the night owls of Dauntless due to my time zone but I am also capable of hosting planetaries at regular hours given enough time to plan it out. I am familiar with the tools afforded to me as a GM and know how best to employ them. I value passive rp just as much as regular combat rp and believe that a good passive rp is the foundation to creating an overall grounded and enjoyable experience for the community.   Event Plan The Base Operations staff has discovered recent geological activity in the form tremors, just above the mantle of the planet. These seismic events are irregular and a scouting team will be dispatched to survey the area and report back with findings. Upon investigation a CIS expeditionary force was sent to annexes in secret do planetary mining underground. A force will be sent to eliminate the invaders and to investigate the reason behind the the effort. This can branch into a planetary event where the GAR sends the team to the planet these ores are shipped to and finding out their significance to their war effort. However an immediate threat could be that this deep mantle mining disturbs a native species of bug that live underground inadvertently causing an infestation that spreads to the base forcing the team to exterminate the facility. This is good because the community has to contend with an immediate threat, they can blame on the enemy. Optionally a force could be sent to the neighboring homesteads to eliminate the threat spreading there aswell. This would culminate in destroying various nests around the area, however I would save this till later on.   Extra Information While having a lot of experience as a GM and staff member, I am also a prior service member and can offer grounded experiences familiar with my own. That being said I am aware that this is a fantasy setting and loosely based on military structure and will not use my experience to diminish the enjoyment of this milsim if something isn't what I am used to. That is to say I will not nerd emoji "acschully" if something isnt based on real military practices, I am here to have fun too.
    • The times I've put on here are also open to change I just believe that during the week we're being forced events down our throats which isn't a bad thing but we should have some time for other stuff during the week too. This will also benefit staff as the expected work-load on them can slim down a bit which means they can take longer stirring the pot to cook up those sweet sweet events
    • Restructure to Events In-Game Name: Bees Suggestion: My initial suggestion is to restructure the events across the week. Monday to Thursday have a mandatory 2 events an evening, 1 base event and 1 planetary with longer breaks between for tryouts and trainings. At the moment all of the opportunities to do these trainings and such just feel forced towards the weekend when people will ideally want the specs or certs to play with. For the basis of this suggestion I'll be using UK time zone Monday to Thursday 1st Base 5pm Planetary 8pm This window gives an opportunity for trainings etc Friday to Sunday 1st Base Midday to 1pm Planetary 4pm Final Base 7/8pm This means player counts will be more consistent over the weekends as at the moment the weekends are still sort of structure as if it's a working week. I'm unsure as the reasoning maybe it will be commented on but it sort of just seems silly. Reason for Suggestion: The reasoning for this is to bring people on earlier as at the moment the weekends kind of just feel stale. Again if there's some reasoning I'm missing please enlighten me Steam Links: None Image/Videos Referenced: None
    • On behalf of the Server Leadership Team, we have decided to Accept your suggestion. It will be implemented onto the server as soon as possible!
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