OOC Name: Valiant
Your In-Game Name / Position: RC Major Scorch
Suggestion 1:
Change the IQA-11 (masita_iqa11)
Current Stats:
Damage: 75
Fire Rate: 39
Mag Size: 3
Suggested Stats:
Damage: 80
Fire Rate: 30
Mag Size: 4
Suggestion 2:
Change the Z-6 (arccw_z6_pak)
Current Stats:
Damage: 6
Fire Rate: 330
Mag Size: 150
Suggested Stats:
Damage: 4
Fire Rate: 400
Mag Size: 200 [if mag size believed to be too much keep mag size as 150]
Suggestion 3:
Increase the amount of ammo Juggernaut and Galactic marine can hold from 500 to 1000
How will your suggestion benefit the server:
The Current Stats of both weapons don't really give off the impression of a sniper and minigun, given the Z-6s low fire rate compared to the TL-50 and DLT-19, the GC Sniper takes a whole mag to kill standard event droids a lot of the time, increasing damage and sniper Mag size should make it a bit better as a sniper overall so tldr makes it quite fun, however it is also the CO weapon for WP so would be a fair Buff given it isnt really a good sniper for a weapon given at Officer+, reason for increasing how much ammo GM and 501st can have is due to the fact that a good amount of the time, medics ignore RR and do not give them ammo and given both of them use a lot of ammo quickly it makes them useless till they die to regain their ammo or in the rare case a medic actually notices them finally and gives them ammo.
Have you consulted any regimental command that this change may affect? (if yes say who):
Yes I have contacted WP BC
Applicable Addon/Model Link:
No
Anything else:
Suggestion number 1 redacted due to changes already happening to said sniper | Suggestion 1 readded due to change being barley noticeable
Your In-Game Name / Position: RC Major Scorch
Suggestion 1:
Change the IQA-11 (masita_iqa11)
Current Stats:
Damage: 75
Fire Rate: 39
Mag Size: 3
Suggested Stats:
Damage: 80
Fire Rate: 30
Mag Size: 4
Suggestion 2:
Change the Z-6 (arccw_z6_pak)
Current Stats:
Damage: 6
Fire Rate: 330
Mag Size: 150
Suggested Stats:
Damage: 4
Fire Rate: 400
Mag Size: 200 [if mag size believed to be too much keep mag size as 150]
Suggestion 3:
Increase the amount of ammo Juggernaut and Galactic marine can hold from 500 to 1000
How will your suggestion benefit the server:
The Current Stats of both weapons don't really give off the impression of a sniper and minigun, given the Z-6s low fire rate compared to the TL-50 and DLT-19, the GC Sniper takes a whole mag to kill standard event droids a lot of the time, increasing damage and sniper Mag size should make it a bit better as a sniper overall so tldr makes it quite fun, however it is also the CO weapon for WP so would be a fair Buff given it isnt really a good sniper for a weapon given at Officer+, reason for increasing how much ammo GM and 501st can have is due to the fact that a good amount of the time, medics ignore RR and do not give them ammo and given both of them use a lot of ammo quickly it makes them useless till they die to regain their ammo or in the rare case a medic actually notices them finally and gives them ammo.
Have you consulted any regimental command that this change may affect? (if yes say who):
Yes I have contacted WP BC
Applicable Addon/Model Link:
No
Anything else:
Suggestion number 1 redacted due to changes already happening to said sniper | Suggestion 1 readded due to change being barley noticeable
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